// 全局类，全局变量和参数
class GlobalVariable {

    // 场景
    static scene;

    // 游戏结束
    static gameOver = false;

    static defaultSoundPath = "sound/special/da.mp3";

    static uid = "";
    static userinfo = {
        pic: "t1.png",
        nickname: "0000",
        avatar: "",
        score: 0,
    };


    static userPic;

}
